# Increased Abyss Watchers HP to 3000 [6000]. - Removed Tailbone Sword (Drake Sword now exists and there are new options for non-scaling dragon weapons. [The stat boosts from weapons were arbitary and felt pointless since few would equip a weapon soley for the effect]. - Med Heal: Heals 200 HP over 10 seconds. - Fire: adds X damage DOT on hit, lasting 15 seconds. (See LICENSE for more details.) - Dark Edge and Abyssal Edge now actually cost FP. - Reduced the thrust absorption of enemies to give thrust weapons more of a niche. - Deep Ring: Grants 10% boost to the power of dark spells but reduces absorption by 10%. - Made the Black Knight on Farron Bridge hostile to the Stray Demon. - Brightbugs now only boost damage and absorption by 10%. - This means the special weapons are still stronger on average, but the difference is longer massive between normal weapons and special weapons. - Adjusted special reinforcement material cost values. - Added stamina cost to spells that were missing it. Has a 60 second internal cooldown. - Increased the speed of the Lightning Arrow animation considerably. - Cursed Ring of Deflection: Automatically deflects spells. 1. - Received by using the 'Form Covenant' option with Hawkwood. - Reduced poison damage from Poison Spores WA to 15 per tick. - Added Castle Entrance bonfire, in the courtyard between Vordt and Dancer. - Golden Wing Crest Shield - Effect: reduces spell FP cost by 20%. - Weapons reinforced with Twinkling Titanite ('Unique Weapons') are no longer infusable, but they have been strengthened to account for this. This gates the Ascended infusion behind killing the 4 Lords of Cinder. Tutorial on how to install / update / uninstall / play online without getting your main account banned! - Refined now increases scaling more (at max 1.75 rather than the default 1.5). - Oozing Pellets now provide 4 FP per second for 60 seconds. - Adjusted enemy HP to account for the different levels of damage output a player has during their playthrough. - Divine Spear Fragment is usable anywhere. - The new spells sold by NPCs are now limited correctly. - Toned down the Curse inflict from enemies it was recently added to. - Renamed the Loincloth that is part of the Antiquated Plain Set to Antiquated Loincloth. - Increased the base scaling of Giant Door Shield. - Oozing Pellets are now unlocked by default at the Shrine Handmaid. - Decreased base damage of Straight Swords by 5 to 10. - Poison: increased Luck scaling for Poison massively. Sold by Vinheim Scholars. Gotthard Twinswords moved to Braille Divine Tome of Lothric location in Lothric Castle. - Bountiful Light: Heals 600 HP over 60 seconds. Requires 40 FTH, is found in the room below the first Judicator in the Ringed City. - Ring of Londor: Grants 5 FP every 5 seconds but reduces spell power by 20%. - Lowered the top poise values and removed poise on the lighter armours. Win MUG-nificent prizes in our Nexus Mods Trivia Quiz! - Cracked Red Eye Orb now boosts soul gain by 25% for 120 seconds. - Fixed the quiver on the Short Bow and Flynn's Bow. Dropped by Serpent-men. - Giant Crystal Lizard in Untended Graves now drop Titanite Scale at Chance: 10%. - Twinspears of the Forlorn: inflicts Curse. These are now found under the 'Forge Item' option in bonfire menus. Found in a chest in Irithyll. - Increased the health boost from NG+ for enemies. Moonlight Greatsword) since they suffer no damage reduction for their form, but retains the option of changing weapons to better suit a build, just now it comes with the downside of slightly reduced damage. The repeatable Cinders trades remain. - Greed: Grants 10% (+0) to 20% (+10) soul gain. - Added infusion gems to various treasures. - Reduced HP Scale: {1:500, 20:1000, 40:1400, 60:1800, 99:2000}, - Reduced FP Scale: {1:100, 20:150, 40:200, 60:225, 99:250}. - Dragon Torso Stone: Grants 10% increased damage for 7 seconds and knocks back nearby enemies on use. - Added Eccentric Archibald: drops Tonitrus, - Added the Forlorn: drops Twinspears of the Forlon, - Added Jailer Eileen: drops Blades of Mercy, - Added Ollis the Merciless: drops the Bloodletter, - Added Vileblood Annalise: drops Chikage. - Removed the rope chest strap and belt from the default player model. - Ancient Dragon Halberd now uses Halberd moveset and Chain Spin WA. - Boosts Dark damage by 25% on initial proc. - Whip 1H light attack 1 is now properly slowed down to 1.25 (was 1.5). Now closer to vanilla, with spells generally being ~10% or so more powerful than vanilla. - Manus Catalyst: added Manus Catalyst WA - Boosts dark damage from sorceries by 50% but you are rendered vunerable, reducing absorption by 100%. This may include unstable changes or unfinished content, so download this version with that in mind. - Adjusted infusions to make matching infusions better, reduced the power of elemental infusions on non-matching weapons, and reduced the power of Lucky, Enchanted and Holy on non-matching weapons. - Reduced the cost of the other covenant items. Adjusted Ringed Knight Paired Greatswords. - The issues with multiplayer stability should be fixed. - Magic Barrier absorption boost changed to 30%. Report problems with download to [email protected], Grand Theft Auto: Vice City - GTA Vice City Modern v.1.2 - mod - 716.8 MB, Grand Theft Auto V - GTA V Redux v.1.10 - mod - 3045.3 MB, Need for Speed: Most Wanted (2005) - Widescreen Fix v.1.0 - mod - 2.1 MB, Command & Conquer: Red Alert 2 - Yuri's Revenge - Red Alert 2 YR: New Horizons v.10.B - mod - 2806.5 MB, Grand Theft Auto V - Vice City Remastered v.1.0 - mod - 2770.1 MB, Need for Speed: Underground 2 - Widescreen patch - mod - 5.3 MB, Grand Theft Auto IV - Ultimate Textures v.2.0 - mod - 4487.3 MB, Command & Conquer: Red Alert 2 - Yuri's Revenge - Yuri's Revenge: CnCD2K v.2.9.4 - mod - 288.2 MB, Gothic II: Night of the Raven - Gothic II: Night of the Raven System Pack v.1.8 - mod - 1.3 MB, Need for Speed: Most Wanted (2005) - Windows 10 Fix - mod - 2.4 MB, Dark Souls III - BloodSouls: Judgement of Ash v.1.03, Dark Souls III - Souls "Unsqueezed" v.0.60, Dark Souls III - PS4 Controller Icons v.2.0, Dark Souls III - Dark Souls 3 Backup Manager v.1.0, Dark Souls III - Dark Souls 3 Tweak v.0.5, Dark Souls III - DS3 Ascended Mod RPG v.1.1, Dark Souls III - Dark Souls III Debug Menu v.1.0.5, Dark Souls III - Unhollowed Soul_Graphics Pack v.1, Dark Souls III - Dark Souls III PvP Watchdog v.1.0.11. - Cinders can now be transfused into boss souls. - Spell Tools no longer have inherent correction applied. - Nahr Alma: reduces absorption by 100%, adds awestone roll at 2.5% chance. This should prevent the boosts from falling off when reloading the map. X depends on weapon type. Patch your Dark Souls III executable with UXM. - Caged Hollow now deals Poison, not Toxic. - Ring of Catastrophe: Grants 5 FP every second but reduces health by 1% every second. - Effect: reduces enemy attack by 10% whilst active. - Removed the Black Knights on the ascent to the Soul of Cinder. There are now in-map warp points for the Catacombs of Carthus and few other places. - Added 8 Giant Serpent-man to gauntlet area. - Smouldering Blade now uses Titanite for reinforcement. In general damage has been reduced for weapons with high damage, although boss and unique weapons have had a lower reduction to make them more powerful compared to normal weapons. - Cinder is a new covenant item for the Chaos Servants (previously Pact of Chaos). - Ring of the Exalted now has NG+ versions. - Ring of Steel Protection: Grants 15% Physical Absorption, - Flame Stoneplate Ring: Grants 15% Fire Absorption, - Thunder Stoneplate Ring: Grants 15% Lightning Absorption, - Magic Stoneplate Ring: Grants 15% Magic Absorption, - Dark Stoneplate Ring: Grants 15% Dark Absorption. Create New Account. - Crow: Prism Stone swamp now grants Blacksmith Hammer. - Oozing Pellet now grants 2 FP per second. - Shield infusions now scale on reinforcement level. Extract the Cinders folder from the zip file into your Dark Souls III installation directory (i.e. - Boreal Outrider Knights now drop Twinkling Titanite at Chance: 5%. - Branding Iron: reduces HP and FP restoration from the Estus Flask by 100% for 10 seconds. - Adjusted the purchase cost of arrows/greatarrows/bolts, increasing the price the basic ones slightly, and reducing the expensive ones greatly. - Adjusted damage spread within weapon categories to within a +- 50 range. - Added Oak Crossbow as a treasure in the Cathedral of the Deep. - Darkwraith grab no longer inflicts Curse. - Fixed Giant Door Shield Lucky/Enchanted/Holy infusions have way too high scaling. Forming a pact with Ludleth increases the drop rate (1% to 2.5% with the pact). - Removed the Scorched Contract feature. - Consumed King's Garden bonfire should now always be available, not just after Oceiros is defeated. Sold by the Shrine Handmaid. - Increased Stone Flesh (Havel's Greatshield) to 20 seconds, and fixed the damage level override to match Perseverance. Drop the files in the ZIP in your Dark Souls III Game directory: ~\steamapps\common\DARK SOULS III\Game. - Hidden Body reverted back to vanilla values. - FP regens at a base rate of 5 FP every 5 seconds. This means it scales with Attunement. - Awestones will now drop when you have the Champion's Pact item equipped. - Increased INT scaling gain to 50% (from 0%), - Increased INT/FTH scaling gain to 50% (from 0%), - Increased FTH scaling gain to 50% (from 0%). - Dragon Head Stone: Shoot fire breath, dealing 150 Fire damage, scaling up STR and DEX. - Renamed Beastwood Ring to Beastial Band. - Adjusted Chaos Flame: spell buff to 300, but scaling curve shifted much higher [This means you need high INT/FTH to reach 300]. - Changed FP Scale to {1:100, 25:250, 50:500, 75:750, 99:1000}. - Increased the stamina costs for whip attacks. - Added Hollow Crossbowman to courtyard between Vordt and Dancer. Dark Souls III: Cinders is a Game Mod expansion of the original Dark Souls III. - Great Soul Arrow is now Scattered Soul Arrow, emits a scattering of soul arrows upon cast. Is offered by the Aldrich Faithful covenant. - Changed NG+ correction values to make New Game+ cycles harder. - Beasthunter Saif now uses Titanite for reinforcement. - Reverted functionality change with the Estus Flasks. - Changed every old Cinders added event flag to follow the FROM style within the maps. - Magic Moonlight Greatsword now uses the Old Moonlight VFX. - Added the Old King's Antechamber bonfire back, closer to the entrance of the underground area. #. - Added World Ascetic item that allows you to increment the New Game Plus count without restarting your journey.